Museums Showoff —

At the March Museums Showoff the stand out speakers for me were Sharon Robinson, Collection Care and Textile Conservation Manager at the Museum of London, and Hannah Bishop, Development Coordinator at the Horniman Museum.

Sharon was talking about toxic collections and what to watch out for. The stand out thing for me was the rating of radioactive objects – in the past if you wanted something to fluoresce the coating was radioactive, so lots of war time things which needed to be read or looked at in the dark are now hazardous items. The standard for measuring these small radiations is to look up the equivalent ‘effective’ dose in bananas. The Banana Equivalent Dose (BED) takes the fact that the fruit contains a quantity of naturally occurring potassium which is radioactive. Thus one can work out that an antique compact is the equivalent of eating 4 bananas and so probably OK to handle. More details here and here.

Hannah spoke about her project to crowd fund an art exhibition at the Horniman of paintings of taxidermy in-situ in the museum’s stores. This seems a really progressive and novel way to engage with an audience and create exhibitions which people want to see. In this time of public cuts, new ways of generating money like this are going to be necessary and prominent. What other existing funding models or cash making systems could be applied to the arts and heritage sector? Exhibition shares? eBay? Google ads?

 

Offset

Came across a brilliant set of videos from Offset which is a 3 day creative conference. These videos are from 2009- expect the 2010 one shortly. But the line up is brilliant and it's a great resource- all are good but I am a massive fan of the Oliver Jeffers, David Shrigley, Chip Kidd, Harry Pearce and Anthony Burrill talks. All excellent. Offset link: here.

This Happened

I only 'This Happened' found this one the other day- not sure how I missed it for so long to be honest- Created/curated by Chris O'Shea, Joel Gethin Lewis and Andreas Müller, it's basically videos where a designer (normally interaction) talks through one of their projects for a bit and then takes questions. There's a couple of gems in there- I'm a big fan of Matt Cottam of Tellart's talk about wooden logic.